Apr 21, 2012
Many DOTA fans rejoiced in the released of the DOTA2 beta to the world, but there are some that keeps on complaining about their connection to the game servers. Similar to my experience the game was disconnected several times that makes my foreign team mates to get irritated. But thanks to the ‘reconnect’ feature of DOTA2 I was able to get back again and continue with the game. The only problem is that my hero’s level was already far behind with everybody else.
On the other hand, Valve is putting up more servers so that they can keep up with the growing demands. This could solve several disconnect and reconnect cycle and the high latency experienced by most gamers living in the South East Asia and China. But as gamers keep on flocking on Valve’s servers trying and waiting to get connected, those sever will be pushed to their limit that would make history of problems to repeat itself.
With these problems gamers couldn’t help but wished for LAN mode feature or offline version of DOTA 2. Even I would wish for this feature to be included in the future release of DOTA2. Come to think of it, playing DOTA 2 in offline mode plus the ‘reconnect’ feature was a really great experience for many. Also quitters and losers will never have a chance to complain being disconnected by the game as they have the choice whether to ‘reconnect’ or quit the game. The only question is that, would Valve include this feature in DOTA 2?
After searching for some forums and blogs that would answer this question, I found the answer at joinDOTA site. The guys at joinDOTA made an interview with Erik Johnson – Valve’s Market Director of Operations covering the DOTA 2 International and the future of DOTA2. I only took the part of the conversation that concerns about the LAN feature being included in the game. See the conversation below.
Delighted? The news regarding the LAN version of DOTA 2 sounds really good but currently there’s nothing that we can do but to wait for Valve to keep up with their promise.
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